- Usage:
-
FUNCTION LOAD [ replace ] function-code
- Complexity:
- O(1) (considering compilation time is redundant)
- Since:
- 7.0.0
- An invalid engine-name was provided.
- The library's name already exists without the
REPLACE
modifier. - A function in the library is created with a name that already exists in another library (even when
REPLACE
is specified). - The engine failed in creating the library's functions (due to a compilation error, for example).
- No functions were declared by the library.
Load a library to Valkey.
The command's gets a single mandatory parameter which is the source code that implements the library.
The library payload must start with Shebang statement that provides a metadata about the library (like the engine to use and the library name).
Shebang format: #!<engine name> name=<library name>
. Currently engine name must be lua
.
For the Lua engine, the implementation should declare one or more entry points to the library with the server.register_function()
API.
Once loaded, you can call the functions in the library with the FCALL
(or FCALL_RO
when applicable) command.
When attempting to load a library with a name that already exists, the Valkey server returns an error.
The REPLACE
modifier changes this behavior and overwrites the existing library with the new contents.
The command will return an error in the following circumstances:
For more information please refer to Introduction to Valkey Functions.
Examples
The following example will create a library named mylib
with a single function, myfunc
, that returns the first argument it gets.
127.0.0.1:6379> FUNCTION LOAD "#!lua name=mylib \n server.register_function('myfunc', function(keys, args) return args[1] end)"
mylib
127.0.0.1:6379> FCALL myfunc 0 hello
"hello"